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The Guild Wars 2 questing system has taken the traditional MMORPG and flipped it on its head. Most conventional questing mechanics rely on players to speak with an NPC, or receive a task and accomplish said task for a reward, usually in experience points and an item. For the most part, quests ask that players kill a certain amount of one enemy or collect a certain amount of one good. Guild Wars 2 defies these stale tropes with more meaningful quests and with its dynamic events system.
Traditional quests still exist in the form of story quests. These quests require players to speak with an NPC, acquire a task and complete it. However, the quests in Guild Wars 2 are more inventive than in other MMOs. Instead of merely collecting items for no apparent reason, each quest is pertinent to the progression of a player’s character. Story quests are typically instanced, meaning that players and their party members will not have to share the zone with any other players.
Events will typically happen without the player having to prompt them. An indicator will let them know that a new event is nearby. The location of the event will appear on the mini-map in orange. Players are awarded experience and rewards for participating in the event. The more they contribute, the greater the reward. Events can also be chained together. Successfully completing one event may spawn another. Depending on whether players complete of fail events, the climate of the landscape may change.
Other quests are triggered by journeying into new zones. Upon entering, a series of tasks will be listed in the top right hand portion of a player’s screen. Participating in any of the listed objectives will partially fill the quest progress bar. When the progress bar is full, players will receive rewards in the form of experience, coin and gear. They will typically be given at least two gear options to choose from.
The nature of questing in Guild Wars 2 marks a decisive evolution in the way players will perceive leveling. It stands to be more interesting, more dynamic and ultimately more fun.
Questing can be confusing sometimes. It's not always easy to be able to find everything. It sucks when you are almost to the next level, and you are on a quest that seems ridiculously hard! But by leveling and questing, you can become a level 80 in no time! Just keep playing and eventually you will get there. Good luck!
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