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Becoming a professional 3D artist is difficult. How can an artist make money if there are no jobs available? there is freelance options for one to pursue. Freelance work for some is a swift way to make some money and make some contacts, but is difficult because you must stand out among the crowd. Another option is to sell your unused 3D models, which can make you some money. They're many benefits to going down this path, one is financial benefits as well as recognition within the community. I am going to discuss how to sell 3D models.
Since 3D models aren't physical objects their isn't an establishment similar to art galleries. The only option you have is to use the internet to the fullest. Turbosquid is the most popular and trusted website that sells 3D models. Another website is the 3dstudio, which is respected among the community. Other lesser known sites include 3Docean, Exchange 3D, Fallingpixel ,3D export and Unity asset store. Sign up to the company you believe gives the best royalty rates, the rate will range from site to site depending on your exclusivity.
Creating your own website is a great option for a more technical artist. Designing and selling from your own website is the best option if you can receive a large amount of traffic because the sells will be 100% yours. After researching the various companies you may need to upgrade quality of your 3d models.
Starting out can be difficult but the quality of your models is important to the customer because as an artist you'll be rated. Successful artist all do a few things right, having smooth topology and centering to 3D model to the center of origin. Doing these two simple common practices will make you a trusted artist. Some costumers are from engineering companies and need to have accurate measurements, having consistent measurements will benefit you and the costumer. Creating professional screenshots of your 3D models will give buyers more confidence to purchase your product, presentation is very important for your success. Another overlooked aspect is the formats you list for the buyers, would rather shop a clothing store with two colors available or hundreds? Having a variety of formats like obj, FBX and 3ds will help your customer choose from what they need.
Textures and animations are fantastic because it makes your 3D models seem more complete and marketable. After the model's done and posted for sale you need people to find your products, a way to do this is to market your webpage or posted 3D models. The many social media webpages like Facebook and Twitter will benefit you if used correctly. Posting on related forums like Polycount will boost traffic to your products and create a following. Also some of those webpages give you the opportunity to create backlinks though the forums and your homepage. Using your own website is beneficial because you don't have forum rules to abide by.
Following the structure above will help you start your online business of selling 3D models. Finding the right platform to sell your models is your first step to creating your online business. Once you review your options your models must be high quality and have many formats for different costumers. Last having a audience will increase your chances of sales. Hopefully this starting guide helps you become successful in selling your first 3d Models.
I don't know much of anything about 3D models. But thanks to you I just learned.
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